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| Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ |
Cheif Justice difficulty system misconseption.
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I constantly see people stating that cj difficulty is set by the total number of suit victories.I dont know who started this rumor but its not true.
How its set is based on the mean or average number of suit victorys. Lets say 4 big wig lvl 50s went into the cj battle alone,they would still get 10 cogs and gavels and everything else,like if there were 8 bw50s. The whole total victories myth doesnt support this.You may not believe me, but,the difficulty can shift between the cog battle and the cannon round if some toons leave.I once stayed in a cj battle alone after everyone else bailed ( there were mostly low suits i was a bw30)between the cog battle and the cannon round,then at the scale round i saw a 9th cog it the scale round before i bailed. This is how you would find a mean of a group of numbers: g= number of toons t= total number of suit victories m=mean number of suit victories. the formula is this: m= t divided by g I copied this from the test server released notes. Further play balanced the Chief Justice battle. The difficulty of the Chief Justice battle is based on the average number of times a group of Toons has defeated the Chief Justice. A group of Toons fighting the Chief Justice for the first time will have an easier setting (more evidence, less gavels, less lawyers) than those who have defeated him dozens of times. Hope this helps. moderators please make this a sticky Last edited by maxmax123; 02-14-2007 at 08:14 PM. Reason: rephasing it,added missing facts |
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I think your mistake is in thinking the 4 BW 50 (no other toons) would be any different from an 8 BW 50 battle. Remember with all it's the total number of victories / number of toons on elevator.
So what we are looking at is (using BW 50) NOTE: It takes 77 victories to reach BW 50. 4 * 77 / 4 and 8 * 77 / 8 Well those look to me like the average will be 77. |
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Oops,Sorry if what i put down was misleading.The point of this thread is to tell how the difficulty system works.
PS. I put it some missing facts Last edited by maxmax123; 02-14-2007 at 08:12 PM. |
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Balderdash!!!
How many CJ battles have you done?
I have done hundreds. I have kept statistics on many of these battles. i have done a 5 big wig run, where not all of us were BW 50s. We did NOT have enough victories to get the 9th cog, let alone the tenth cog. If you went in with low suits and you were a BW 30, there is absolutely no way that you saw a 9th cog lawyer. Evidence weight is based on jurors when you have 9 or more cog lawyers to battle. Evidence toonup is based on suit victories loaded on to the elevator in the beginning. How to determine what the evidence toonup is worth When you hit the Witness stand to get your evidence it pops up how much evidence you can throw. Evidence ranges are determined by the number of Suit Victories loaded into the elevator. If 8 BW 50s go in, the victory is 8 * 77 = 616 or more. This triggers the 10th cog. 0 - 58 Victories or less = evidence of 38 59 - 134 Victories = evidence of 36 134 - 203 Victories = evidence of 34 204 - 299 Victories = evidence of 32 300 - 350 Victories = evidence of 30 300 - 359 Victories = evidence of 28 360 - 499 Victories = evidence of 26 500 - 599 Victories = evidence of 24 600 Victories or more = evidence of 22 In no way are these exact because I do not have suit victory information from 0 victories to 1000 victories. Plus, the numbers might have changed since it was first released on open. Evidence ranges 34 - 38 you get +1 evidence toonup 30 - 32 you get +2 evidence toonup 26 - 28 you get +3 evidence toonup 22 - 24 you get +4 evidence toonup Number of Gavels based on Evidence Ranges 34 - 38 = 5 Gavels pounding on you 30 - 32 = 6 Gavels pounding on you 26 - 28 = 7 Gavels pounding on you 22 - 24 = 8 Gavels pounding on you Number of Cog Lawyers based on Evidence ranges 28 - 38 = 8 Cog lawyers 24 - 26 = 9 Cog Lawyers 22 - 22 = 10 Cog Lawyers
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