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Old A note to the clueless about sound in the mint

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Old 07-27-2006, 01:26 PM
Flippers's Avatar
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A note to the clueless about sound in the mint

"Let's Use Sound!"

Do you know how to in the mints?

I mean do you REALLY know how? They have all the gags, they have high laff, but when they face the cogs, THEY DON'T KNOW WHAT TO DO!

You picked sound so it could go fast, but two 11's are left and we have to WAIT for them to attack us then WAIT to see who picks TU and the killing gags, and do a second turn.

Hate to tell you, but luring would have been faster.

Know it to do it.

With four equipped toons:

Level 10s only: 3 elephants + 1 fog

Level 11's (most of the mint lineups): 2 fogs + 2 elephants

Level 12 - only the final battle with the Supervisor, and ONLY if you have restocked: 3 fogs + 1 elephant.

Don't be pulling one fog on 11s. It's a waste of everyone's time, and time is the reason for using sound in the first place.
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Old 07-27-2006, 01:28 PM
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Yeah I have to agree with that last sentence it reminds me of my bad incedence in a mint not to bit ago.
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Old 07-27-2006, 01:42 PM
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Why in the mints would someone use 2 fogs if only one level 11 there. Sure you're adding about 1 minute on to your time but if you 2 fogged each level 11 that came in your way then you would run out of gags. If you run out of gags then that would defeat the purpose of sounding and you would take even longer time by luring hitting one by one (my prefered stratagy). It would be smarter to only use 2 fogs if they're all 11's or 2 in the pile are 11's.
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Old 07-27-2006, 01:48 PM
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I have to disagree with you on this one. Halfway through the mint, unless you're lucky enough to get a sound barrel, you're out of sound. Then you're luring, and, assuming it hits, hoping there is lure bonus on the cogs you hit.

I much prefer one fog on all 10s, one 11 and two 11 combos, and TNTing/caking the all 11 combos. I really believe mixing it up like this helps everything to hit. It seems sound misses more when that's all we use. And even on the long bull run, there's enough fog left over to triple fog the sup round.

Not only that, but leaving the 11s gives toons who need to work gags a bit of space to do so without hurting the team.
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Old 07-27-2006, 02:55 PM
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Sorry, not everyone agrees with this. I heavily prefer the single fog method (except on 4 11s, of course). To each his own. I would never call anyone who prefers another way "clueless".

Not everyone is all about saving every second possible. But without a restock, you're not saving anything anyway. I'm not saying my way is better - just that's it's how I prefer to do things after taking 2 toons to RB 50 and several more through many mints. Honestly I don't believe any one way is better than another - we all have our preferences. Personally, I have certain routines when I run with certain friends and they're all different and all work well. The only problem I ever have is remembering who I'm with to adjust back to that routine

I don't really care about the method anyone chooses to play - I can go along with anything. I routinely do mints with no sound at all and they don't usually take any longer than a sound mint for those who know what they're doing. What I DO dislike is one person saying their way is the only way, or somehow better, or that those who prefer other ways are clueless or idiots. That's always how these threads turn out even if they didn't START out that way. I always have the same response - if you must play your own way, find a set of friends who agree. If you go random, you basically take what you get, and they have as much right to say that they prefer their way as you do yours.

Edited to add: Funny how people are still so impatient about saving a few precious minutes now with the invasion system in place. I felt the same way about this back when we had to get bucks the old-fashioned way. I guess no matter what shortcuts TT adds to the game, we'll never be satisfied!

To me, worrying about time is not relaxing, and I would rather have fun than stress over bucks or whatever. That's one reason I rarely run with randoms anyway, I go do something else if no friends are on to run with. That's also one reason I only have 2 toons at RB 50 but that's fine with me! just my 2c.

Last edited by LadyZippyBoingenpretzel; 07-27-2006 at 03:13 PM.
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Old 07-27-2006, 03:03 PM
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unless we passed a fog restock and can go back for it i do
1 person fogs, 3 does ele, and the cogs attack us, and 2 kill off the red 11's and i tu everyone and some1 tu's me (unless i dont get hit then we all use aoogah)

it is a good stratagy for me because i am about 2000 away from maxing toonup

and think about this, You can only carry 3 fog horns but you can carry 7 ele trunks and like 15 aoogah's

i pack 3 fogs, 7 ele's and 6 aoogahs and if my friends pack that too then we are safe even if we dont get a sound restock barrel
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Old 07-27-2006, 03:12 PM
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I have to disagree.
If there are 2 11s and 2 10s - 1 fog, 3 elfs are perfectly fine.
The 2 remaining 11s can easily be sounded with aooga while the other 2 toon, if need be, or 1 can toon and 3 can use aooga's.
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Old 07-27-2006, 03:17 PM
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I disagree too.

I do two fogs, one aoogah, one ele when there ALL lvl 11. Or, if somone has trap, I lure and let them do a TNT. But other then that, I get really mad if people use two fogs. It wastes them. And it makes the mint go faster. Cause, if you use 2, you run out faster, and you have to lure for about half the mint. Which takes longer then aoogahing two extra cogs.
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Old 07-27-2006, 04:07 PM
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You think letting two 11s attack is faster than one good lure and coordinated hits?

First of all, you know which has the lure bonus: the one you touched who made the challenge. And the last one standing. Assume the other two have no bonus and you'll never go wrong. Tag a 10. Lure. Two or three hit an 11 (two clouds or 3 pies) while one hits the right 10 with a cake. You prefer waiting for two turns AND a retaliation or two? Those retaliations rack up time.

I'm not one to kneejerk react and jump at sound as the ultimate method. You know at some point you're going to have to lure anyway. But why take so long with any group of cogs when the tu barrels are going to determine how you play when the gags you came with ran out? If toons played by the barrels more and did sound the right way, they would finish sooner and with less damage. Can run out of TU too LOL.

Re the one aoogah - yes, doing the math you're replacing the elephant since it's overkill and the fogs are doing most of the work. This is more about the fogs and who does and doesnt know what you need of them.
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Old 07-27-2006, 04:13 PM
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I disagree too.

Sure, you add about 5 extra mins to the run by using 1 fog and 3 ele's on 2 11's and 2 10's.(About 50 secs per battle including cog attacks) Like PKS said, it consereves fogs and if you do the 1 fog-3 ele you don't have to worry about the risk of not getting that sound restock.
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Old 07-27-2006, 04:23 PM
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Quote:
Two or three hit an 11 (two clouds or 3 pies) while one hits the right 10 with a cake. You prefer waiting for two turns AND a retaliation or two? Those retaliations rack up time.
What you described takes two-three rounds. One fog, three trunks then cleanup (however you do it) takes two rounds. What makes your method better when your method will take usually three rounds (Unless there is a lot of TNT in the group)? And that's assuming lure hits. You're also assuming everyone knows which cogs will have the lure bonus, and also that no one attacks the right cog on the first round. That almost never happens. You're also assuming that no one will want to get a bit of gag working in. I assure you, someone will on half the bulls.

To me, your method makes the end drag out even longer. That makes the bull feel even longer.
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Old 07-27-2006, 04:26 PM
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Actually I would rather use 1 fog for the lvl 11 cogs because you wouldn't run out of fogs as fast as if you were to use 2.
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Old 07-27-2006, 04:46 PM
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My point is that there IS no right way. If you prefer that way, then it's right for you, but it still doesn't make anyone else wrong. I've heard all the arguments for double fogging and I still don't prefer it, just my opinion. Doesn't make you wrong!
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Old 07-27-2006, 05:25 PM
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To each his own........when you go with randoms you have to wing it anyway, Owoooo!

I will say though, I do have four toons maxed in cash. In the bullions I did, if all four had sound.....99% of the time it was one fog and three ele's except on the four level 11 skels.
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Old 07-27-2006, 05:39 PM
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I still dont get the "well you dont know if you get sound tu barrels"

This is the whole point. Hanging on sound as though it worked but not letting it work. It's a bit of a contradiction. Got full drop got full tnt? very powerful. the latter can knock out an 11 right there and strengthen the lure.

Then the next round two sets hit two cogs. that's pretty fast.

I think it's faster than a few ra-ra-rah-chattering-teeth-twitching-leg lol. Then you divide your actions between hitting one cog and TU instead of hitting two cogs.

Problem is, most of the time you're with toons who just dont know. They arent prepared for it. They THINK sound is the cure-all but they do this one horn thing. Then one whines they have to go soon.
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