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There are a couple of places where knowing the exact mechanism for rounding becomes important- if the game rounds up lure bonus damage, and then also rounds up synergy bonus damage, you make be able to get kills where the raw math suggests you'd fall a couple of points short.
Specifically, it would be useful if someone could get a group together and check these out to see whether they actually result in kills or not:
4 @ throw1 vs lured L5
3 @ squirt2 vs lured L5
4 @ squirt2 vs lured L6
2 @ squirt3 vs lured L5
2 @ squirt4 vs lured R7
3 @ squirt4 vs lured R9
3 @ squirt5 vs lured R11
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