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short run is great - used it many times
lobby - 14 merits
gear room - 18 merits
boiler room - 16 merits
left pipe room - 14 merits
right pipe room - 14 merits
duct room - 14 merits
oil room - 16 merits
warehouse - 20 merits
west silo - 20 merits
east silo - 20 merits
center silo - 28 merits
Strangely Brown is saying what we have found out. The saved time of the short run adds up to more merits in the same given time as long runs. Knowing how to glitch the warehouse lookout left stairwell wall has helped me get 240 merits in so much shorter time than running the whole factory for only 194 merits (that is, 2 of these runs in less time than the whole factory once).
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