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The safes do not block the light from reaching you, but if placed far enough away it does help deflect their path. When they run into a safe they change directions and can really help slow down the advance of clusters/swarms of goons. Too many safes can make it hard for you to escape if a cluster traps you. I've seen a few high toons go sad from such a situation.
For me, I keep at least one in front of me about half way between me and the CFO but no more than 2. If I find I have more than 3 safes I'll toss them to a neighboring zone if I can to make sure everyone has at least one.
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Better to keep your mouth shut and be thought a fool than to open your mouth and remove all doubt...
My Toons:
Baron Tricky McKlunk 115LP - Maxed(no trap), HW 50, 66 species, RB 28
Sam O. Rye 83LP - Maxed(no drop), HW 25, 60 species, PP2
Tricky Mcklunk JR (test) 113lp -HW 25, RB 50
Cat A. Tonic (test) 82lp - CC3, PP 4
Chimpo (test) noob
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