Quote:
Originally Posted by JaMan51
So, an issue like this on open? Thought that was only stuff you saw on test, on here... wow, how'd they get that to happen?
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Programming is very complex.
Any little minor mistake with the code or networking, and suddenly the game could be ruined(although that's not as likely to happen)
On it's way to being implemented to open server, something must've changed in the code they didn't test.