Thread: Hidden Doorway
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Old 04-11-2008, 05:01 AM
KingSupernerd KingSupernerd is offline
Quad Maxer In Training
 
Join Date: Nov 2003
Posts: 157
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I hope

Quote:
Originally Posted by Crazy Coconut MegaBurger View Post
Now as you all know BBHQ just came out, and in Chip and Dale's Acorn Acers there is still one doorway opened. Now the one question that still lies in our hearts, what is in that door? Does anyone have any theory's?

My theory for the hidden door in Acorn Acers is that it is a Main cog hq. This was thought of by me, and my brother Shark horse, which is his user name, and it's our only idea.

What do you people think, discuss.
I hope it leads to a new "world" like an expansion pack. A place that you can go to after you've gotten to some laff.. maybe the main tasks and all four suits built, maybe gotten to the last suit on each boss.. i dunno, but an area that leads to a second map. one that starts with new stuff, maybe a few new gags to train and all v2's out there.. level 8 gags, i dunno. But things that you can't take back to the main world when you go back, except maybe take your laff back.

I think conventional wisdom i've seen has been the chairman or when aa was released they said it would be a place for many games, which means more than golf in my opinion.

just random thoughts
-KSN
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King Supernerd - 132 laff, maxed - no trap - all suits Level 50 (Sell, Cash, Law and Boss)
Mouska - 58 laff - LOM part 1 - Twin of Meeska
One Tough Cookie - 15 laff - Lev 4 Sq/Th - Sell Uber in training
Little Rocco Fizzlebump - 104 laff - No Sound - Poor gags
Anita Shower - 15 laff - nothing done yet, future Cash Toonupless Uber

Why I'm Crazy http://www.toontowncentral.com/forum...d.php?t=188505
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