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I wouldnt take away anything, I would actually add to it. I like the CJ how the boss battle changed based on how high the suits were in the elevator. Being that the CEO battle itself never changes or gets more difficult, like the CJ did, I would add an extra variable in larger suit battles, such as a BC50 CEO to make it a little more difficult. Variables such as a few goons roaming around, some smaller versions of the CEO running around that cause some small damage, etc. Regardless if its a Flunky 1 CEO or a BC50 CEO, the only thing that changes is the number of cogs that we battle, so the CEO battle itself gets to be a little boring. Adding a few variables here and there as the suits get larger would just make the CEO battle itself a little more challenging and interesting.
The Dogfather
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