|
Posting this for Princess Snappy Fiddlefoot
Hi! Can't post on the thread but here's an idea...what if the skelecogs after the first cog is killed needs to be damaged a different amount than is normal? Just a thought. If you're really into this, perhaps you (and hopefully others) could start posting damage done to 1st cog, it's kill point, damage done to skelecog. Like... lvl11 - 191(piano, ele), kill, 121 (cake, ele), kill.
With basic stats like that maybe we can come up with a pattern, if not maybe we'd have to look at more info, but it might be a good place to start. And folks who aren't able to experience it could try to help out anyways.
----------------------------------------------------------
We've been trying to get a consensus on damage amount this way. But we need more stats to do so. Nothing so far is drawing anything conclusive that we may ever be able to depend on concerning our gag selection/and strength.
Colonel Chocoluck
__________________
Deputy Dynowoof entrepreneur - TTGMSA Toontown GasMark Sales Agency Protect your lungs for Stinky Smells Visit his shop - wherever you find it!? Open Site Deputy Dynowoof - triple maxed : Lion Heart - max sel and cash : Sir Periwinkle - max sel and cash : Grandpa Katt - max sel and cash : Big Cheezybearger - max sel : Mad Eyed Toony - uber : Will E Bee - substitute player : garbage dispozal - super uber (2 trk) : Marshall Mouse - faithful companion - Cholie Hops Wickle Paad : Deputy Dynowoof (oh no, another one)
Test Site Colonel Chocoluck - max cash: CR9 in bossbot: Hazel : Fiver : Lil Splash : Lil Splish : Sweeney Swine : Sweety Swine : Will E Bee : Bluebell - super uber in training
|