I know there is already a thread expressing a strategy for LBHQ's D office but I'd like to express our strategy
that I learned when running with Papa Panda, Bear Belly, and tigerlily as well and maybe get many of the toons that go into the D office to use this strategy because it not only works but if you do it right
you will be out of the D office in less than 25 minutes. This is the strategy me (Cool Corny Electrofoot) and Loopy Goopy Zooblefingers use since we ALWAYS run together. Please don't tell me this is a bad strategy because I have tried it atleast 20 times and each time I was dancing before 25 mins. Even if a couple lures miss and a sound you will still be out in less than 25 mins. So my point of this thread is to inform and persuade many if not all on TTC to try and use this strategy. Also, I know how annoying it is when everybody in the D office uses a different strategy and it turns out a wreck because they end up maybe not picking or picking a gag that should'nt have been chosen...not that it's their fault but because they are clueless about what the other toon/toons are doingas their strategy. So I'm making this thread to help people get through the D office in LBHQ a little bit faster with less confusion. I will tell different options and different ways in different situations that fight into your group.
Here it goes...
First off, know the D office consists of 6 floors, 48 cogs, and 8 cogs on each floor. The 1st set of cogs consists of 2 level 10 and 2 level 11 skelecogs. The next set called the
gaurd consists of 3 level 11 cogs and 1 level 12 cog. There are unpredictable ostacles on the floors that can come at anytime. The obstacles can take away laff points but try to avoid getting below 90. Also, there are puzzles. The puzzles are Avoid the skulls, a Minsweeper game, Matching game, and drag 3 of a color in a row. There are threads expressing what the games are like so I won't explain too much.
Now lets cut to the chase. Here goes the strategy...
Different Situations
Within your group of 4 all 4 toons have a maxxed TNT and all have a maxxed fog horn
First, on the set of 2 10's and 2 11 skelecogs use 2 fog horns and 2 elephant horns (or elephant horn and aoogah with 2 fog horns). For the gaurd it is important that you hit the cog on the right to start the battle. Take my word on it. Hitting the cog on the right will cause the level 12 skelecog to set up on the middle left almost all of the time. This is important because that way after killing the cogs I will tell you.
Now, one person TNT's the 11 on the middle right, one person uses hypno-goggles, one person storm clouds the cog on the right (should be an 11) and the last person uses a fire hose with the storm cloud on the right.
Now, 1 person cakes the level 12 skelecog, 1 person cream pies with it on the 12 (who should be on the right side), now th other 2 toons attack the level 11 (on left) with 1 cake and 1 cream pie. Than the battle is over we proceed to the next floor and do the same thing.
Within your group of 4, 3 toons have a maxxed TNT and all have a maxxed fog horn
On the first set, use 2 fog horns and 2 elephant horns. If they miss use 2 fog horns and 2 elephant horns again. Do not worry about toon-up or it will mess things up. However, if you are below 50 laff points, you may lure and toon-up if you want. Lgz (Loopy goopy Zooblefingers) nor I suggest using toon-up because it just wastes time and the chances of the sound missing again and most of them attacking you are slim to none. Especially if you have a small little TOW TU to spare, maybe a +10 or +20. You SHOULD NOT be below 50 laff anyways. Anyways at the gaurd, hit the cog on the right to start the battle. One toon uses hypno-goggle, 1 TNT's middle right and 2 toons storm cloud and fire hose. After that, 2 toons cake and pie the level 12 skelecog and 2 toons cake and pie the level 11. The level 12 skelecog should be on the right if you hit the right cog to engage the battle. Now get in the elevator move on and do the same technique over and over till your dancing...
Within your group of 4, 2 toons have a maxxed TNT and all have a maxxed fog horn
On the first set, use 2 fog horns and 2 elephant horns. If they miss use 2 more. On the gaurd, again hit the cog on the right. 1 toon TNT's the mid-right cog. One toon uses hypno-goggles. Than the 2 other toons use a storm cloud and a fire hose. Next, 2 toons attack the level 12 skelecog with 1 cake and 1 cream pie and 2 toons attack the 11 with 1 cake and 1 cream pie. After the 4th floor you should all be out of TNT because only 2 toons had TNT. So if you haven't gotten a sound or trap restock barrel along the way you should use 1 hypno-goggles, and 3 cream pies on cog on right. Than 2 toons use cake and pie on 1 level 11 and the other 2 use cake and pie on the other level 11. Now use 3 cream pies on the 12 because it will jump and the toon with the highest laff will toon-up if necesary. Do that on floors 5 and 6. Now get in the elevator and proceed...
Within your group of 4, 1 toon has TNT and all have a maxxed fog horn
This situation will maybe take a little bit longer because of the lack of TNT's. It should only take 2 or 3 minutes longer however. On the first set, as always use 2 fog horns and 2 elephant horns. On the gaurd use 1 TNT on mid-right 11, 1 hypno-goggles, 2 toons hose and cloud the 11 on the right. Now, 2 toons cake and cream pie the 12 and 2 toons cake and pie the 11. They will both jump if you have hit the cog on the right to engage the battle. After the 2nd floor you will be out of TNT seeing as only 1 toon has TNT and they can only carry 2 of them. So if you haven't gotten a sound or a trap restock barrel along the way you should use 1 hypno-goggles, and 3 cream pies on the cog on the right. Than 2 toons use a cake and cream pie on 1 level 11 and the other 2 toons use cake and cream pie on the other level 11. Now use 3 cream pies on the level 12 which should be there and the person with the highest laff will use toon-up if necasary. If everyone needs a lot of toon-up use 1 cake and 1 pie on the 12 and 2 toons use toon-up. Do that on all floors after the 2nd.
Within your group of 4, no toons has TNT and all have maxxed fog horn
This situation may be a couple minutes slower than the others because of the lack of TNT's. It should only take 3 or 4 minutes longer however. Again, the first set we use 2 fogs and 2 elephant horns. On the gaurd do the same thing we did on floors 3, 4, 5, and 6 in the last situation. Go on to the next floors and proceed doing this same thing all the way through.
Key Facts
~The cog on the right ALWAYS jumps
~The last cog standing ALWAYS jumps
~If you hit the cog on the right to start the battle most of the time the 12 will go in left center which is good because than if you kill the 2 right 11's than next round both cogs left (12 and 11) will jump.
~The cog you hit to engage the battle is the cog that will be on the right
~The more TNT's you have within your group of 4, the easier it is to complete the D
~Grand Piano's are not used in my strategy simply because, they are not needed and also miss a lot compared to throw and squirt which will never miss. When you drop, this is what happens:
~This strategy can seem risky to some of you but if you really try it and stay clear of many obstacles that cause you to lose laff points you will be okay. Don't just run through obstacles because that way you can lose up to 30 laff points. Don't let that happen because if you are one of those people that is very cautious than you are not going to like it.
~Completing both puzzles will give all toons in the D office a 15 laff point bonus. Since there are 3 or 4 puzzles in the D office you will gain 45 to 60 laff points by completing all the puzzles. So that is another reason that toon-up is not so much needed in the D office.
~Take andvantage of the laff point barrels some of them give as much as 20 laff points!
~Glitching the obstacles that are very dangerous to your laff meter is very affective and will help you keep keep 20 to 30 laff. Instead of losing them in the obstacles
Lgz says "Our strategy works and is only risky, if you let it be."
~CcE