Having seen other forums on random dice algos too... (shudder)
The cogs placements and the general level of Hellishness in the building seems consistent. I've died and come back and had the same things precisely happen though I've never recorded it.
Would love to know what the game picks to make a nice 5 level in Dreamland have level 10 down only cogs or level 10 up only... if it seeds on the tasks of the toons I'll cry