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You know - I didn't actually think so much about how the guide came into being. Certainly someone created it, as well as the other three (VP, CFO, Uber). Having Deputy Dynowoof revisit the rationale for creation was particularly enlightening and cause for reminiscing. Let me explain:
I discovered TTC the week I did my first CJ. Up to that point, my son and I had muddled along, reasonably successfully. We got his law suit. We used the game to communicate between home and the office when I was working late once his sister got the second account with Candy Sparkleface- it helped his typing skills immensely. I digress.
Anyway, knowing that we could now go to the "CJ" I googled toontown and found TTC. So I proceeded to see if there was anything written about it (the mysterious CJ.) I proceeded to read for hours. However, I didn't reach info about the CCG. I read through Lawbot HQ info, and went to the first random CJ thinking I understood it. What a joke. Going sad faster than you can say "would you like some help?" I retreated to the TTC website. Then I found the CCG website.
Well, I found the guide that had been written and tried to follow it. Not quite as bad a "sad" experience, but sad nevertheless - mostly because I managed to load with a bunch of BWs and played gavel ping pong faster than they could throw unites...
So I posted a thread in the CCG forum about my difficulties, and none other that Deputy Dynowoof posted, offered advice, and advised me that they would be looking for me (on my son's toon Twiddlespeed) at the next run.
Well, the rest is history. I haven't gone sad again in a couple of hundred CJs....
I relate all this because I note that there are still many new people to the game, as well as to the CCG. And there hopefully always will be. We can't presume that because law has been out a while, and because we find it to be, well, tedious, that everyone sees it with those same eyes. It isn't tedioius to a load of first time Bottom Feeders and Blood suckers, I assure you. They live in fear of going sad.... And we can't presume that they all have sfs to explain it. Trust me - I loaded on the first load last week with all BFs and BlS - with 7 running to the pan, I know for a fact that they were all new...lol...cost me two unites..... I painfully remembered those first couple of runs I did as I threw the unites....
With that in mind, a clear, concise guide for each boss battle is always going to be useful. Perhaps some adjustment should be made, particularly to the law guide, to note that the way of stunning may vary depending on skill level, etc. would be helpful. Keeping the notion that the safest way for a group of newer toons is the 4+ toon rotation (because it is).... Or more info about situations where there may be more gavels or cogs...
All of these should be considered, because as both Dizzy and Deputy have noted, times have changed, and the guides likely should change somewhat to accomodate those.
With that in mind, I am going to send some suggestions to the Ambassadors for consideration.
Thanks for the great commentary and the short trip down nostalgia lane...sorry to possibly bore you! (look! I also have a video of our latest vacation...as the room clears....)
Craig
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Craig (original Purple Reign member) (KING OF GARDEN STATUES! 1,035 and counting...)
Candy Sparkleface - HW50/RB50/BW50/MM5 -129 - Org Sound, Lureless . Obsidian - HW50/RB50/BW50/BC15- 130- Org Throw, Dropless Super Dad - HW34 - 28! - 3-track Sound uber - Organic Throw Bacon Bitz -HW16/LS10/BkS9/MM6- 112 Twiddlespeed - HW13/LS9/BlS4/FL2 - 112 - Organic Lure
Captain Cuckoo - 49 - CEO uber? . Boo - 28
NO MORE FISHING!
Last edited by cputnal; 08-07-2007 at 10:50 PM.
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