View Single Post
  #5 (permalink)  
Old 08-06-2007, 02:54 PM
Dizzy's Avatar
Dizzy Dizzy is offline
Currently unavailable.
Awards Showcase
Joy To The World 
Total Awards: 1

Join Date: Apr 2005
Location: Hiding among the shadow puppet bunnies
Posts: 4,171
As I'm no longer an Ambassador, please understand that what I'm writing is my personal opinion as a member.

First, the Ambassadors are not the rule-makers. Members are. You will find that those strategies weren't even written by Ambassadors. (My uber strategy was written long before I ever became an Ambassdor). Those strategies were written by members.

The boss strategy and uber battle thread lists strategies for all 4 instances (VP, CFO, CJ, and additional uber strategies). These are proven plans of winning these particular battles. Does it mean that they are the ONLY way? Absolutely not. In playing, you must sometimes adapt to your environment. I remember when law first came out and the CCG was adamant that the 5 stunner/3 panner was the "best way" to win the CJ. I was apalled that I was to be expected to follow this plan. I rarely attended CJ with the CCG and actually maxed my law suit almost entirely in Nutty River... even my key run was with 2 friends and 5 complete strangers .

After running that many cj runs with randoms, it occurred to me that though I didn't feel the 5/3 was necessary, it certainly made the most sense at that time when everyone was so new. Since that time, I've been a huge proponent of the stunner rotation because it finally "clicked" that just because the CCG is no longer new at law, law is still new to someone that attends our runs. They need to know the strategy in baby steps, just like most everyone else did. My all-suit CJ trainings focus on a stunner rotation so players can learn these baby steps.

Again, we must adapt. We must train our members in baby steps, still allow the experienced members to practice their advanced techniques, but expect the experienced members to fall back on the basic principles if there are new players that have become confused with the advanced techniques. But is it required? No.

When I joined the CCG, I was bound to some pretty basic guidelines/rules. Even those have changed in the time I've been a member. Not because Ambassadors wanted the changes, but because members discussed the situation and adapted our principles. Right now, I am bound to some pretty basic guidelines, listed in the Run Times thread. In reading those guidelines, I don't see anywhere that is listed that we must abide by the strategies set forth in a separate thread. No, those strategies are just a guideline for the newer players that have never seen the boss battle. They've never been a "requirement."

The point is, if you want something changed, then rather than demand a small group of individuals to change it, why don't you suggest the change that you want to see and then have members discuss that? But remember, no matter what ends up in the Strategy Guide, there is never a requirement to follow those strategies.

It all boils down to this... use good teamwork. If good teamwork is not displayed, then adapt in that instance, try to make the run successful for everyone, and forward the complaint to an Ambassador with screenshots.
__________________
Forum Guidelines | Approved Image Hosting Sites | Mod / Admin List

Currently unavailable.