Quote:
Originally Posted by Cool Corny ELectrofoot
There's certain cogs that get kickback bonus and others don't.
It ISN'T all random.
I know which cogs get kickback in the DA office because I have experimented.
I'm assuming It's the same for the mints.
~CcE
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It is Cory, same in mint and fact for that matter as in the DA.
If anyone wants a good strategy for working the mint NOT using sound check out Cool Corny ELectrofoot's DA Strategy in the Law HQ forum. Same principals outlined there will work great for a mint bearing in mind that you are going to want to touch a 10 to start the battle. This way one person can take out the 10 with a birthday cake while another lures and the last 2 go for one of the 11's. If someone is using tnt, NEVER throw it at the right cog unless you have 3 people using tnt, then it doesn't matter. This is my BIG pet peeve and makes me crazy lol! Yes though, the right cog always jumps, and the last cog standing always jumps.